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» Soldierfront Wall Hack FREE [2011] NEWEST WALLHACK . DOWNLOAD LINK!
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeThu Jan 10, 2013 5:34 am by chris_espinosa

» Runescape (PC) (ENG) Hacks - Auto Responder
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeThu Feb 03, 2011 10:27 am by InvisibleMan

» Runescape (PC) (ENG) Hacks - Jewelry Hack EXLCUSIVE
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeThu Feb 03, 2011 10:22 am by InvisibleMan

» Runescape (PC) (ENG) Hacks - Mining Hack EXCLUSIVE
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeThu Feb 03, 2011 10:16 am by InvisibleMan

» Runescape (PC) (NL) Cheats - Rs/Bot v.7 NEW
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeWed Feb 02, 2011 6:53 am by InvisibleMan

» Forum Post of the Day: Chatroom of the Scourge World of Warcraft
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeSun Jan 30, 2011 4:43 am by YugiMoto

» Discussion Room < Discussion of Today > [ G COIN HACK? ]
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeSun Jan 30, 2011 4:42 am by YugiMoto

» Dragon Ball Z: Supersonic Warrior 2 (ENG) (DS) Cheats:Get Majin Vegeta
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeSun Jan 30, 2011 4:34 am by GokuFighter

» Dragon Ball Z: Supersonic Warrior 2 (ENG) (DS) Cheats:Unlockable Characters
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Icon_minitimeSun Jan 30, 2011 4:34 am by GokuFighter

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Soldierfront Wall Hack FREE [2011] NEWEST WALLHACK . DOWNLOAD LINK!

Sun Jan 30, 2011 2:14 am by InvisibleMan

Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Imgad10
PSF Public Version 6

Postby Sampi » Thu Jan 27, 2011 3:51 pm
Screenshots (click to see larger image):
Image
Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 2011ja10
Features:

* Chams
* No Recoil/No Spread
* No Camera Shake
* Unlimited Ammo
* Player Box 2D

Hotkeys:

* Turn on menu - Insert
* Navigate menu - Arrow Keys


Injector Setup:
What to …

[ Full reading ]

Comments: 3

Runescape (PC) (ENG) Hacks - Auto Responder

Thu Feb 03, 2011 10:27 am by InvisibleMan

Amazing auto responder
Hey people of gamekiller!
Here's an AMAZING antiban script.
It's an auto responder/talker. It isn't like a spammer, it actually responds to people's stuff.



Originally Posted by mtheoryninja
The most advanced automatic talker! The script awaits you!
AutoTalker 2.23
AutotalkerScript 1.060

If this script is useful to you, please consider donating!


[ Full reading ]

Comments: 0

Runescape (PC) (ENG) Hacks - Jewelry Hack EXLCUSIVE

Thu Feb 03, 2011 10:22 am by InvisibleMan

This script was originally written by SilentLeet all credit goes to him.
All i did was change the script so it can work with the grand exchange update
I also changed colors as i guess a little signature from me
I just started learning java script like literally tonight (thats why theres a huge space in between the words on the screen) so please don't be too harsh but please give …

[ Full reading ]

Comments: 0

Runescape (PC) (ENG) Hacks - Mining Hack EXCLUSIVE

Thu Feb 03, 2011 10:16 am by InvisibleMan

GKMinerPro Version 1.21

================================================== ====
Help me out a bit, and Donate
================================================== =====

ChangeLog:

Code:
V1.0
- Initial Release
V1.1
- Fixed Banking bugs
- Changed paint colors
V1.11
- Added Strange Rock Support
- Changed Barbarian Village Path
V1.2
- Added Rune Essence
V1.21
- Changed Barbarian Village …

[ Full reading ]

Comments: 0

Runescape (PC) (NL) Cheats - Rs/Bot v.7 NEW

Wed Feb 02, 2011 6:53 am by InvisibleMan

hey jongen daar ben ik weer met een verbeterde versie dit keer is het de rs/bot version.7. er zijn veel opties bijgekomen zoals auto green dragons, meduim killer 3, pro chopper en nog veel meer dus wil je er wat mee doen hier heb je de download link: http://www.mediafire.com/?r5n4x3nn3etxntm
groetjes, andre

Comments: 0

Forum Post of the Day: Chatroom of the Scourge World of Warcraft

Sat Jan 29, 2011 8:17 am by PeteDorr

I don't know exactly what's so funny about this long chatlog between some of the more popular undead and evil NPCs of the game (maybe just how similar this crowd ends up being to us), but it is hilarious. Basically a sequel to the old boss chat, this one has "theLichKing" chatting with "Killzone'jaeden" and "An00barak" about everything from how cold it is in Icecrown …

[ Full reading ]

Comments: 2

Discussion Room < Discussion of Today > [ G COIN HACK? ]

Sun Jan 30, 2011 3:21 am by Pokebal213

I want A GCOIN HACK!

Comments: 1

Dragon Ball Z: Supersonic Warrior 2 (ENG) (DS) Cheats:Get Majin Vegeta

Sun Jan 30, 2011 4:34 am by GokuFighter

Get Majin Vegeta
Beat all ranks in maximum mode then go to any battle and hold R and push A and you should have him.


Comments: 0

Dragon Ball Z: Supersonic Warrior 2 (ENG) (DS) Cheats:Unlockable Characters

Sun Jan 30, 2011 4:34 am by GokuFighter

Unlockable Characters
Super Saiyan 2 Gohan(DP6)= Complete Last Level of Gohan Story

Bardock(SP)= Complete the 2 Barrdock Levels in Goku Story

Super Saiyan 3 Gotenks(DP7)= Complete Last Level of Gotenks Story

Mecha Frieza(DP3)= Complete Last Level of Frieza Story

Broly= Beat the map where you fight broly in goku's story.

Infinite Dragon Power= Beat every mode

Mecha Frieza= Beat Frieza's …

[ Full reading ]

Comments: 0

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Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2

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Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2 Empty Dragon Qeust Monster Joker Cheats (ENG) (DS) - Monster Guide 2

Post  InvisibleMan Sun Jan 30, 2011 3:12 am

Walkthrough - Monster Growth Guide

Dragon Quest Monsters: Joker
Growth Guide
Author: Gus Smedstad
Email: GusSmedstad@gmail.com
Version 1.2 08/26/2008
Table of Contents
1. Purpose [Growth01]
2. Basic Principles [Growth02]
3. Testing methodology [Growth03]
4. Basic Growth Rates [Growth04]
5. Growth Per Level [Growth05]
6. Infant Isle [Growth06]
7. Xeroph Isle [Growth07]
8. Palaish Isle [Growth08]
9. Infern Isle [Growth 09]
10. Celeste Isle South [Growth 10]
11. Celeste North [Growth 11]
12. Fert Isle [Growth 12]
13. End game [Growth 13]
14. Post Game / Wifi [Growth 14]
15. Hall of Shame [Growth15]'
16. Version history[Growth16]
17. Copyright [Growth17]
1 Purpose [Growth01]
For single player play, one of the most important characteristics of a
monster is its growth rate. While a monster will get a small boost to
initial statistics from its parents, its HP, Attack, Defense, Agility and
Wisdom are far more dependent on how quickly it grows. This is why upgrading
from rank F monsters like Platypunk to rank A monsters like Gigantes is
important, and why converting a Gracos to a King Squid will actually reduce
its strength.
This is particularly true of monsters which rely on magic to do damage.
Relatively few monsters have good Wisdom growth rates, and often it�s
counterintuitive which monsters have good Wisdom growth and which do not.
For WiFi play, absolute caps on stats are more important than growth, but
growth still plays a part. It�s much easier to create a monster which will
reach its stat caps if you know which monsters will grow with the least
amount of effort, and how parent growth rate affects child growth rate.
While stat gains per level are interesting, I�m primarily addressing how much
each monster gains per experience point in this guide. This is of much more
practical use for both single player and Wifi alike. In single player, you
want the strongest monsters you can get given how much experience you�ve
gained so far, and in Wifi you want to spend as little time grinding out
experience points as you can manage.
2 Basic Principles [Growth02]
A monster starts with half the average of its parent�s values for Hit Points,
Mana Points, Attack, Defense, Agility, Wisdom, and unspent skill points. If
a parent A has 100 ATK and parent B has 200 ATK, the average is 150 and the
child will start with 75 ATK.
Start value = (Parent A value + Parent B value) / 4.
Spent skill points are the average, not half the average of the parents. So
if parent A has 50 skill points in Healer, and parent B has 100 points in
Healer, the child can start with 75 points in Healer.
Spent skill points = (Parent A value + Parent B value) / 2.
Growth rate is the monster�s base growth rate plus half the average of the
parent�s growth rates. So if parent A gains about +5 HP / level, and parent
B gains about +3 HP / level, the average is +4 HP / level, and the child
gains a bonus of +2 HP / level.
Growth rate = Base Growth + (Parent A base growth + Parent B base growth) / 4
This bonus growth does not carry over to grandchildren. So when predicting a
monster�s growth rate, you only have to know its type and the types of its
parents.
Since this bonus growth rate is often as much as a 50% bonus, it�s important
to synthesize all newly scouted monsters as soon as it is practical. Scouted
monsters grow much more slowly, and because they have only 2 skill sets they
also gain skill points much more slowly. While synthesis is possible at
level 10, you usually want to wait until level 11 to take advantage of the
additional skill points gained at level 11.
Different monsters gain levels at different rates. A Metal King Slime will
only reach level 16 after 21,550 XP, while a Mecha Mynah will reach level 24
after 21,550 XP. A Metal King Slime will have far more Wisdom at level 16
than a Mecha Mynah at 24, because it gains so much more per level. However,
the growth rate bonus is based on level, so a Metal King Slime will
contribute just as much growth bonus per level to a slow-growing monster as
to a fast-growing monster like a Mynah.
Skill points growth depends only on monster level and whether the monster has
2 or 3 skill sets, so monsters which gain levels quickly gain skill points
faster than others, regardless of rank. If you�re seeking to boost a skill
to high levels, it�s just as easy to do so with rank F monsters as rank X
monsters.
3 Testing methodology [Growth03]
Because parents contribute to monster growth, and monsters gain levels at
different rates, the only reliable way of testing monster growth is to
synthesize two identical monsters together. Sometimes this requires the
Phoenix Scepter to prevent the resulting monster from being different from
its parents, though most of the time the result is an identical monster.
I noted the starting values for the new monster at level 1, and then gave it
21,550 experience points. 21,550 is a fairly arbitrary value, which I chose
primarily because that�s what I had at the end of my first round of testing.
There was some variance in this, but I kept it within a range of 21,546-
21,596 experience, and I am fairly confident of the results. I noted the new
values, and subtracted the original values to get the
growth from the first 21,550 XP.
I then divided the results by 1.5 to get the basic growth rate for that
monster type. Because monsters have somewhat uneven growth, this isn�t an
absolute prediction of a monster�s growth over its entire lifetime up to
level 99. It is, however, a pretty good way to compare different monsters,
and a fairly close prediction of what you can expect in single player, where
you are unlikely to have level 30+ monsters until after you�ve
beaten the game.
4 Basic Growth Rates [Growth04]
Type Levels HP MP Atk Def Agi Wis
Slime 22 56 36 61 70 59 80
Bubble slime 21 57 34 63 57 40 101
Shell slime 21 43 41 69 141 11 37
Healslime 21 43 75 37 40 97 102
She-slime 22 65 45 69 70 61 105
Drake slime 20 72 23 72 57 41 28
Snail slime 19 51 40 71 129 9 33
Wild slime 20 85 11 81 114 51 43
Slime knight 21 73 35 66 97 90 49
Metal slime 15 3 65 32 145 121 77
Metal slime knight 22 77 43 76 104 35 30
Angel slime 22 57 104 27 78 83 189
Behemoth slime 21 109 31 69 102 11 23
Beshemoth slime 21 95 34 86 97 20 27
Dragon slime 22 83 61 117 107 61 52
King slime 20 75 31 74 88 33 54
Cureslime 18 71 115 23 59 61 97
Liquid metal slime 15 5 95 49 145 145 89
Dark slime 19 68 94 56 79 105 147
Dark slime knight 20 103 43 61 60 51 77
King cureslime 18 113 101 23 55 48 46
King bubble slime 19 129 63 79 57 42 75
Metal kaiser slime Untested
Metal king slime 15 12 137 61 145 145 101
Darkonium slime Untested
Grandpa slime 15 112 107 33 78 57 80
Gem slime 16 15 161 129 161 161 145
Type Levels HP MP Atk Def Agi Wis
Komodo 20 61 11 104 43 41 15
Frou-fry 20 69 5 111 57 25 5
Dragonthorn 19 61 12 53 18 12 9
Argon lizard 20 109 5 60 41 27 5
Nardragon 20 85 5 93 55 30 3
Snapdragon 18 93 4 47 42 14 8
Jargon 20 117 11 85 98 8 8
Green dragon 19 86 9 91 68 32 15
Skelegon 21 118 37 91 86 23 17
Dragurn 21 101 11 88 100 27 11
Seasaur 22 131 1 95 87 61 17
Red dragon 18 68 27 72 83 35 43
Hacksaurus 19 112 21 94 67 86 15
Sea dragon 20 91 35 72 114 59 67
Tyrantosaurus 18 103 7 141 66 49 7
Metal dragon 19 70 39 65 70 40 40
Great argon lizard 19 136 17 97 103 55 7
Abyss diver 22 127 32 99 99 15 21
Megalodon 20 84 48 93 142 109 52
Frou-frou 18 139 23 103 98 21 19
Drakularge 19 159 12 101 75 15 7
Great dragon 18 97 37 124 111 63 33
Mechan-o'-wyrm 16 127 22 92 125 17 5
Black dragon 20 135 47 115 127 80 48
Drakulard 19 131 38 120 183 45 83
Alabast dragon 16 97 67 83 113 67 73
Dragonlord Untested
Dragovian lord Untested
Type Levels HP MP Atk Def Agi Wis
Capsichum 20 38 57 59 60 55 59
Wild boarfish 22 43 47 78 78 61 44
Scorpion 19 46 24 57 101 41 9
Crabid 19 50 7 93 109 32 3
Chimaera 21 65 29 55 63 41 37
Spiked hare 22 61 25 87 70 91 29
Khalamari kid 22 56 51 76 117 56 57
Jailcat 21 69 37 61 71 52 40
Great sabrecub 22 81 13 94 97 119 19
Hell hornet 21 53 35 75 115 153 53
Eveel 22 119 11 78 97 89 19
Bullfinch 22 103 52 65 94 61 73
Hades condor 22 83 57 114 117 114 39
Great sabrecat 19 91 15 112 101 63 12
Treeface 18 81 42 67 81 38 40
Scissor beatle 21 91 29 88 109 57 39
Beetleboy 21 121 28 149 158 81 23
Giant moth 21 69 114 50 99 98 134
Gorerilla 20 103 32 91 93 69 49
Heligator 20 103 43 85 99 21 21
Yabby 19 103 46 74 193 144 70
Riptide 21 105 50 102 113 112 81
Garuda 23 129 73 118 108 245 111
Beetlebully 20 155 43 129 203 111 41
King squid 15 127 25 73 70 31 27
Khalamari 20 141 87 124 133 43 67
Type Levels HP MP Atk Def Agi Wis
Platypunk 21 61 34 52 61 52 34
Mischievous mole 21 57 19 113 75 53 21
Satyr 23 61 40 66 71 51 59
Hammerhood 20 98 8 100 28 8 5
Fencing fox 20 94 35 98 61 55 40
Chainine 20 64 38 61 76 40 48
Orc 21 62 30 108 69 52 47
Pan piper 21 70 59 65 106 62 65
Jumping jackal Untested
Night emperor 22 81 53 77 114 52 81
Weartiger 20 68 37 83 100 52 57
Brownie 19 70 21 129 53 19 20
Bodkin archer 21 113 50 86 99 61 39
Gargoyle 22 79 41 117 122 104 61
Merman 20 72 48 80 91 72 64
Diemon 20 85 47 83 93 47 49
Notso macho 20 100 41 106 98 32 35
Cockateer 22 129 16 114 163 114 29
Silvapithecus 19 109 101 70 79 65 81
Gigantes 19 129 19 149 113 33 23
Moosifer 20 114 48 107 127 65 61
Mohawker 19 115 45 94 147 45 55
Buffalogre 19 119 18 115 125 47 49
Pazuzu 19 87 48 121 94 107 97
Atlas 19 125 41 195 181 48 39
Don mole Untested
Nimzo 20 109 49 124 111 30 81
Dhoulmagus Untested
Rhapthorne Untested
Rhapthorne II Untested
Type Levels HP MP Atk Def Agi Wis
Bag o' laughs 21 33 63 49 61 63 153
Shadow 19 18 59 44 51 143 39
Dancing flame 22 61 34 56 61 66 51
Frostburn 22 61 34 70 93 51 70
Spitnik 22 70 39 52 63 45 38
Goodybag 19 43 56 51 53 59 138
King kelp 21 49 68 57 83 53 69
Wax murderer 22 59 40 70 110 80 63
Cannibox 19 79 27 68 71 61 20
Rockbomb 19 77 32 70 110 16 53
Anchorman Untested
Gold golem 18 65 22 69 83 17 17
Mecha-mynah 23 72 42 85 171 63 46
Mud mannequin 18 72 46 71 74 61 22
Dingaling 18 61 49 51 105 81 65
Hunter mech 18 69 36 68 81 71 40
Puppeteer 23 78 75 80 123 83 76
Jum 21 102 23 120 126 44 63
Mimic 16 77 39 65 60 88 32
Golem 18 116 19 135 130 38 45
Living statue 16 97 25 92 103 47 47
Boe 21 91 52 91 99 83 83
Mum 21 73 105 108 75 70 129
Boh 21 88 106 75 105 45 39
Trap box Untested
Killing machine 18 93 40 81 105 101 71
Mumboh-jumboe 23 145 83 163 234 31 61
Ruin 16 145 25 169 85 5 8
Psaro 23 196 67 241 149 95 48
Estark Untested
Type Levels HP MP Atk Def Agi Wis
Dracky 23 63 33 58 50 83 53
Lips 21 61 32 75 65 27 27
Winky 20 57 43 53 72 31 31
See urchin 23 30 44 40 56 226 78
Imp 20 60 65 45 59 48 49
Lump wizard 21 29 91 23 65 53 203
Frogface 21 45 110 55 71 57 63
Dessert demon 20 91 29 72 83 33 31
Dancing devil 21 63 88 17 99 88 102
Headhunter 21 71 50 113 121 50 36
Lesser demon 20 57 117 50 64 57 145
Gryphon 20 114 48 106 104 50 48
Great dracky 20 91 23 87 93 66 54
Octavian sentry 20 85 48 74 88 59 57
Wrecktor 19 59 138 31 75 61 150
Lethal armour 19 67 37 99 94 58 66
Fallen priest 19 59 137 30 91 73 144
Archdemon 18 93 43 110 97 38 40
Boss troll 19 119 15 109 83 27 9
Jamirus 19 109 97 101 119 103 61
Gracos 20 100 43 100 145 97 93
Demon-at-arms 18 93 49 100 81 44 45
Belial 18 97 46 115 72 27 36
Robbin' hood Untested
Night clubber 18 152 0 146 90 11 3
Malroth 19 97 125 127 109 61 94
Zoma 16 79 83 76 102 76 124
Mortamor Untested
Type Levels HP MP Atk Def Agi Wis
Ghost 22 34 117 21 43 81 132
Firespirit 21 35 102 19 41 65 94
Stump chump 21 65 22 62 69 33 35
Funghoul 21 57 48 53 62 37 38
Muddy hand 22 61 52 77 76 54 70
Demonrider 18 46 22 46 57 103 35
Mummy boy 20 72 23 61 76 50 15
Skipper 23 61 42 67 159 61 47
Phantom fencer 20 56 40 69 83 131 60
Flyguy 22 78 38 74 70 111 21
Skeleton 20 83 39 72 109 43 27
Walking corpse 19 110 28 75 30 40 17
Restless armour 20 83 35 87 104 50 49
Hellhound 21 115 23 91 105 108 27
Phantom swordsman 20 73 76 66 109 129 95
Skeleton soldier 21 112 50 88 83 57 57
Grim rider 20 111 29 73 98 109 57
Soulspawn 18 38 141 46 83 145 184
Stark raven 23 103 59 88 123 163 48
Wailin' weed 20 114 155 99 97 111 93
Tortured soul 19 73 133 27 149 91 143
Roseguardin 19 105 45 97 86 67 104
Bone baron 20 97 52 71 88 124 66
Dullahan 21 114 75 162 147 86 156
Wight king 22 107 201 27 123 111 235
Captain Crow Untested
Orgodemir Untested
Dr Snapped Untested
5. Growth Per Level [Growth05]
While growth per level is much less useful than growth per experience point,
it�s required in order to calculate bonus growth from parents. These values
are approximate because actual monster growth varies from level to level.
Type HP MP Atk Def Agi Wis
Slime 2.5 1.6 2.8 3.2 2.7 3.6
Bubble slime 2.7 1.6 3.0 2.7 1.9 4.8
Shell slime 2.1 1.9 3.3 6.7 0.5 1.7
Healslime 2.1 3.6 1.7 1.9 4.6 4.9
She-slime 2.9 2.0 3.1 3.2 2.8 4.8
Drake slime 3.6 1.1 3.6 2.8 2.1 1.4
Snail slime 2.7 2.1 3.7 6.8 0.5 1.8
Wild slime 4.2 0.5 4.0 5.7 2.6 2.2
Slime knight 3.5 1.7 3.1 4.6 4.3 2.3
Metal slime 0.2 4.3 2.1 9.7 8.1 5.1
Metal slime knight 3.5 2.0 3.5 4.7 1.6 1.4
Angel slime 2.6 4.7 1.2 3.5 3.8 8.6
Behemoth slime 5.2 1.5 3.3 4.9 0.5 1.1
Beshemoth slime 4.5 1.6 4.1 4.6 1.0 1.3
Dragon slime 3.8 2.8 5.3 4.9 2.8 2.4
King slime 3.8 1.6 3.7 4.4 1.7 2.7
Cureslime 4.0 6.4 1.3 3.3 3.4 5.4
Liquid metal slime 0.4 6.3 3.2 9.7 9.7 6.0
Dark slime 3.6 4.9 2.9 4.2 5.5 7.8
Dark slime knight 5.2 2.2 3.0 3.0 2.6 3.9
King cureslime 6.3 5.6 1.3 3.0 2.7 2.6
King bubble slime 6.8 3.3 4.2 3.0 2.2 3.9
Metal kaiser slime
Metal king slime 0.8 9.1 4.1 9.7 9.7 6.8
Darkonium slime
Grandpa slime 7.5 7.2 2.2 5.2 3.8 5.3
Gem slime 0.9 10.1 8.0 10.1 10.1 9.1
Type HP MP Atk Def Agi Wis
Komodo 3.1 0.5 5.2 2.2 2.1 0.7
Frou-fry 3.5 0.3 5.5 2.8 1.2 0.3
Dragonthorn 3.2 0.6 2.8 0.9 0.6 0.5
Argon lizard 5.4 0.3 3.0 2.1 1.4 0.3
Nardragon 4.2 0.3 4.7 2.8 1.5 0.1
Snapdragon 5.2 0.2 2.6 2.3 0.8 0.4
Jargon 5.9 0.5 4.2 4.9 0.4 0.4
Green dragon 4.5 0.5 4.8 3.6 1.7 0.8
Skelegon 5.6 1.7 4.3 4.1 1.1 0.8
Dragurn 4.8 0.5 4.2 4.8 1.3 0.5
Seasaur 6.0 0.1 4.3 4.0 2.8 0.8
Red dragon 3.8 1.5 4.0 4.6 2.0 2.4
Hacksaurus 5.9 1.1 4.9 3.5 4.5 0.8
Sea dragon 4.6 1.7 3.6 5.7 2.9 3.4
Tyrantosaurus 5.7 0.4 7.9 3.7 2.7 0.4
Metal dragon 3.7 2.0 3.4 3.7 2.1 2.1
Great argon lizard 7.2 0.9 5.1 5.4 2.9 0.4
Abyss diver 5.8 1.5 4.5 4.5 0.7 0.9
Megalodon 4.2 2.4 4.7 7.1 5.4 2.6
Frou-frou 7.7 1.3 5.7 5.4 1.1 1.0
Drakularge 8.4 0.6 5.3 3.9 0.8 0.4
Great dragon 5.4 2.0 6.9 6.1 3.5 1.9
Mechan-o'-wyrm 8.0 1.4 5.8 7.8 1.1 0.3
Black dragon 6.8 2.3 5.7 6.4 4.0 2.4
Drakulard 6.9 2.0 6.3 9.6 2.4 4.4
Alabast dragon 6.1 4.2 5.2 7.0 4.2 4.5
Dragonlord
Dragovian lord
Type HP MP Atk Def Agi Wis
Capsichum 1.9 2.8 2.9 3.0 2.8 2.9
Wild boarfish 2.0 2.2 3.5 3.5 2.8 2.0
Scorpion 2.4 1.3 3.0 5.3 2.2 0.5
Crabid 2.6 0.4 4.9 5.7 1.7 0.1
Chimaera 3.1 1.4 2.6 3.0 2.0 1.8
Spiked hare 2.8 1.1 4.0 3.2 4.2 1.3
Khalamari kid 2.5 2.3 3.5 5.3 2.5 2.6
Jailcat 3.3 1.8 2.9 3.4 2.5 1.9
Great sabrecub 3.7 0.6 4.3 4.4 5.4 0.8
Hell hornet 2.5 1.7 3.6 5.5 7.3 2.5
Eveel 5.4 0.5 3.5 4.4 4.1 0.8
Bullfinch 4.7 2.4 2.9 4.3 2.8 3.3
Hades condor 3.8 2.6 5.2 5.3 5.2 1.8
Great sabrecat 4.8 0.8 5.9 5.3 3.3 0.6
Treeface 4.5 2.3 3.7 4.5 2.1 2.2
Scissor beatle 4.3 1.4 4.2 5.2 2.7 1.8
Beetleboy 5.8 1.3 7.1 7.5 3.8 1.1
Giant moth 3.3 5.4 2.4 4.7 4.7 6.4
Gorerilla 5.2 1.6 4.6 4.7 3.5 2.4
Heligator 5.1 2.2 4.2 4.9 1.1 1.1
Yabby 5.4 2.4 3.9 10.1 7.6 3.7
Riptide 5.0 2.4 4.9 5.4 5.3 3.8
Garuda 5.6 3.2 5.1 4.7 10.7 4.8
Beetlebully 7.7 2.2 6.5 10.1 5.5 2.1
King squid 8.5 1.7 4.9 4.7 2.0 1.8
Khalamari 7.1 4.3 6.2 6.7 2.2 3.4
Type HP MP Atk Def Agi Wis
Platypunk 2.9 1.6 2.5 2.9 2.5 1.6
Mischievous mole 2.7 0.9 5.4 3.6 2.5 1.0
Satyr 2.7 1.7 2.9 3.1 2.2 2.6
Hammerhood 4.9 0.4 5.0 1.4 0.4 0.3
Fencing fox 4.7 1.8 4.9 3.1 2.8 2.0
Chainine 3.2 1.9 3.1 3.8 2.0 2.4
Orc 3.0 1.4 5.1 3.3 2.5 2.2
Pan piper 3.3 2.8 3.1 5.0 3.0 3.1
Jumping jackal
Night emperor 3.7 2.4 3.5 5.2 2.4 3.7
Weartiger 3.4 1.8 4.1 5.0 2.6 2.8
Brownie 3.7 1.1 6.8 2.8 1.0 1.1
Bodkin archer 5.4 2.4 4.1 4.7 2.9 1.8
Gargoyle 3.6 1.8 5.3 5.5 4.7 2.8
Merman 3.6 2.4 4.0 4.6 3.6 3.2
Diemon 4.2 2.3 4.1 4.7 2.4 2.4
Notso macho 5.0 2.1 5.3 4.9 1.6 1.7
Cockateer 5.8 0.7 5.2 7.4 5.2 1.3
Silvapithecus 5.7 5.3 3.7 4.1 3.4 4.2
Gigantes 6.8 1.0 7.9 6.0 1.8 1.2
Moosifer 5.7 2.4 5.3 6.3 3.2 3.0
Mohawker 6.1 2.4 4.9 7.8 2.4 2.9
Buffalogre 6.3 0.9 6.1 6.6 2.5 2.6
Pazuzu 4.6 2.5 6.4 4.9 5.6 5.1
Atlas 6.6 2.1 10.3 9.5 2.5 2.1
Don mole
Nimzo 5.4 2.5 6.2 5.5 1.5 4.0
Dhoulmagus
Rhapthorne
Rhapthorne II
Type HP MP Atk Def Agi Wis
Bag o' laughs 1.6 3.0 2.3 2.9 3.0 7.3
Shadow 0.9 3.1 2.3 2.7 7.5 2.1
Dancing flame 2.8 1.5 2.5 2.8 3.0 2.3
Frostburn 2.8 1.5 3.2 4.2 2.3 3.2
Spitnik 3.2 1.8 2.4 2.9 2.0 1.7
Goodybag 2.3 2.9 2.7 2.8 3.1 7.3
King kelp 2.3 3.2 2.7 4.0 2.5 3.3
Wax murderer 2.7 1.8 3.2 5.0 3.6 2.9
Cannibox 4.2 1.4 3.6 3.7 3.2 1.1
Rockbomb 4.1 1.7 3.7 5.8 0.8 2.8
Anchorman
Gold golem 3.6 1.2 3.9 4.6 1.0 0.9
Mecha-mynah 3.1 1.8 3.7 7.4 2.7 2.0
Mud mannequin 4.0 2.6 4.0 4.1 3.4 1.2
Dingaling 3.4 2.7 2.8 5.8 4.5 3.6
Hunter mech 3.9 2.0 3.8 4.5 4.0 2.2
Puppeteer 3.4 3.3 3.5 5.3 3.6 3.3
Jum 4.9 1.1 5.7 6.0 2.1 3.0
Mimic 4.8 2.5 4.1 3.8 5.5 2.0
Golem 6.4 1.0 7.5 7.2 2.1 2.5
Living statue 6.1 1.6 5.8 6.5 3.0 2.9
Boe 4.3 2.5 4.3 4.7 4.0 4.0
Mum 3.5 5.0 5.1 3.6 3.3 6.1
Boh 4.2 5.0 3.6 5.0 2.2 1.8
Trap box
Killing machine 5.2 2.2 4.5 5.8 5.6 3.9
Mumboh-jumboe 6.3 3.6 7.1 10.2 1.4 2.6
Ruin 9.1 1.6 10.5 5.3 0.3 0.5
Psaro 8.5 2.9 10.5 6.5 4.1 2.1
Estark
Type HP MP Atk Def Agi Wis
Dracky 2.7 1.4 2.5 2.2 3.6 2.3
Lips 2.9 1.5 3.6 3.1 1.3 1.3
Winky 2.8 2.2 2.7 3.6 1.5 1.6
See urchin 1.3 1.9 1.7 2.4 9.8 3.4
Imp 3.0 3.3 2.3 2.9 2.4 2.4
Lump wizard 1.4 4.3 1.1 3.1 2.5 9.7
Frogface 2.2 5.2 2.6 3.4 2.7 3.0
Dessert demon 4.6 1.5 3.6 4.1 1.6 1.6
Dancing devil 3.0 4.2 0.8 4.7 4.2 4.9
Headhunter 3.4 2.4 5.4 5.8 2.4 1.7
Lesser demon 2.8 5.9 2.5 3.2 2.8 7.3
Gryphon 5.7 2.4 5.3 5.2 2.5 2.4
Great dracky 4.6 1.2 4.3 4.7 3.3 2.7
Octavian sentry 4.2 2.4 3.7 4.4 2.9 2.8
Wrecktor 3.1 7.3 1.6 3.9 3.2 7.9
Lethal armour 3.5 2.0 5.2 4.9 3.1 3.5
Fallen priest 3.1 7.2 1.6 4.8 3.9 7.6
Archdemon 5.2 2.4 6.1 5.4 2.1 2.2
Boss troll 6.3 0.8 5.7 4.4 1.4 0.5
Jamirus 5.7 5.1 5.3 6.2 5.4 3.2
Gracos 5.0 2.2 5.0 7.3 4.9 4.7
Demon-at-arms 5.2 2.7 5.6 4.5 2.4 2.5
Belial 5.4 2.6 6.4 4.0 1.5 2.0
Robbin' hood
Night clubber 8.4 0.0 8.1 5.0 0.6 0.1
Malroth 5.1 6.6 6.7 5.7 3.2 4.9
Zoma 5.0 5.2 4.8 6.4 4.8 7.8
Mortamor
Type HP MP Atk Def Agi Wis
Ghost 1.5 5.3 1.0 2.0 3.7 6.0
Firespirit 1.7 4.9 0.9 2.0 3.1 4.5
Stump chump 3.1 1.0 3.0 3.3 1.6 1.7
Funghoul 2.7 2.3 2.5 3.0 1.8 1.8
Muddy hand 2.8 2.4 3.5 3.5 2.5 3.2
Demonrider 2.6 1.2 2.6 3.2 5.7 1.9
Mummy boy 3.6 1.1 3.1 3.8 2.5 0.8
Skipper 2.6 1.8 2.9 6.9 2.6 2.1
Phantom fencer 2.8 2.0 3.5 4.1 6.5 3.0
Flyguy 3.5 1.7 3.4 3.2 5.0 1.0
Skeleton 4.1 1.9 3.6 5.5 2.2 1.3
Walking corpse 5.8 1.5 3.9 1.6 2.1 0.9
Restless armour 4.1 1.7 4.3 5.2 2.5 2.4
Hellhound 5.5 1.1 4.3 5.0 5.1 1.3
Phantom swordsman 3.6 3.8 3.3 5.4 6.4 4.7
Skeleton soldier 5.3 2.4 4.2 4.0 2.7 2.7
Grim rider 5.5 1.4 3.6 4.9 5.4 2.8
Soulspawn 2.1 7.9 2.6 4.6 8.0 10.2
Stark raven 4.5 2.6 3.8 5.3 7.1 2.1
Wailin' weed 5.7 7.7 4.9 4.8 5.5 4.7
Tortured soul 3.9 7.0 1.4 7.9 4.8 7.5
Roseguardin 5.5 2.4 5.1 4.5 3.5 5.5
Bone baron 4.8 2.6 3.5 4.4 6.2 3.3
Dullahan 5.4 3.6 7.7 7.0 4.1 7.4
Wight king 4.9 9.1 1.2 5.6 5.0 10.7
Captain Crow
Orgodemir
Dr Snapped
6. Infant Isle [Growth06]
On Infant Isle, synthesis is not an option, and you�ll use whatever is
currently strongest. Skills, MP, and magic aren�t very important. However,
it�s worth noting that the Mischevious Mole is exceptionally strong, and has
the Psycho trait, which is handy for scouting additional monsters. Slimes,
though weak and easy to catch, grow reasonably quickly.
7. Xeroph Isle [Growth07]
On Xeroph, synthesis is still not an option, because you will be scouting
monsters at level 4-5 and your monsters won�t be level 11 for a while.
Skills and MP are now of some importance. Catching a Healslime is probably a
good idea because of its nearly unlimited healing at this level.
Crabids are the fastest growing monster here, but the Mischevious Moles you
caught on Infant Isle are just as strong.
8. Palaish Isle [Growth08]
By the time you complete the Palaish Gardens, you may have a few monsters at
level 11, and synthesis is now a priority. Of particular interest are the
Angel Slimes, which you can catch at the top of the Western pillars at night.
These monsters are rank C, with much better growth than anything you�ve
likely caught at this point, and start at level 12 when scouted so they can
be synthesized immediately to form new, strong monsters.
Gryphons (Angel Slime + demons) and Dragon Slimes (Angel Slime + almost
anything) are good choices, both strong and having good MP growth. Seasaurs
(Angel Slime + dragons) are strong too, but have virtually no MP growth at
all, which can be very limiting.
Once you enter the Palaish shrine, you may want to consider making Great
Sabrecubs (Jailcat + almost anything) as replacements for your Mischevious
Moles. These aren�t much stronger than Moles and not as strong as Gryphons,
but they do have Psycho, and you want the 50% bonus to growth on your Psycho
monsters as soon as possible.
Once you have the Phoenix Scepter from inside the shrine, Angel Slimes are
your best choice if you want to make a monster that relies on magical
attacks. They have exceptional MP and WIS growth, and they�re significantly
tougher than Lump Wizards. Angel Slime + Lump Wizard, forced to Angel Slime
with the Scepter, will let you graft Bang & Woosh, a decent magic attack
skill, on to your Angel Slime.
9. Infern Isle [Growth 09]
The only important creature on Infern is the Dark Slime Knight, which you can
find at night near the dock to Celeste. This makes Megalodon (Dark Slime
Knight + dragon), Giant Moth (Dark Slime Knight + nature), Silvapithecus
(Dark Slime Knight + beast), Archdemon (Dark Slime Knight + demon), and Stark
Raven (Dark Slime Knight + undead). However, if you have Gryphons and Dragon
Slimes, none of these new creatures are much stronger than those.
Don�t make a King Cureslime from Dark Slime Knight. King Cureslimes have
terrible growth and aren�t good for much except access to Cure All. This
means you don�t want to synthesize your Dragon Slimes with a Dark Slime
Knight.
If you want Cure All, Walking Dead + any nature gives you Hades Condor. Like
King Cureslime, Hades Condor gives you Cure All, and the Hades Condor is
roughly as good as a Gryphon.
The Archdemon starts with Frizz & Bang II, but it�s a really terrible magic
attacker, so if you make Archdemons for Frizz & Bang II, it will be to
synthesize them into something with stronger Wisdom growth. If you capture a
Dessert Demon from the Xeroph shrine, Archdemon + Dessert Demon gives you
Belial, one of the earliest Double Trouble monsters.
Most of these new creatures are physical attackers with decent MP growth.
The Giant Moth is the only strong magical attacker in the group, and can�t be
made directly from an Angel Slime until later. If you�re starting a brand
new magical attacker, Jailcat + Dark Slime Knight will give you a Giant Moth
with Woosh & Crack.
10. Celeste Isle South [Growth 10]
Outside the Temple of the Sun, you can find Hunter Mechs at all times and
Restless Armors at night. Hunter Mechs have the anti-metal skill, which is
useful for Oomph and to snag the occasional Metal Slime which shows up on
Celeste for 1000 XP. Many of the things you can make from Hunter Mech are
decent, if not exceptionally better than Gryphons.
Restless Armors can be combined with Demon Riders from Xeroph to make Grim
Riders. Grim Riders aren�t particularly strong, but they start with
Assassin, a good attack skill, and they make Bone Barons if combined with
Dark Slime Knights. Bone Barons in turn aren�t strong, but lead to Dullahan
later in the game.
Once you�ve entered the ruins, you can find Wrecktors on the second floor.
Wrecktor + any nature will give you Beetleboy, the strongest monster you�ll
see in a long time, and it has the Psycho trait to boot. Sabrecub + Wrecktor
is a great upgrade at this point.
Wrecktor + any material makes Jum. Hunter Mechs and Mecha Mynahs are
particularly handy for this. Jum isn�t a bad monster, but it leads to Mum
(Jum + any material), Boh (Jum + any beast), and Boe (Jum + any nature). If
you have Mum, Boh, Jum, and Boe, and synthesize them in pairs in any
combination (i.e. Mum + Jum, Boe + Boh), and then synthesize those monsters,
you�ll get Mumboh Jumboe, an exceptionally strong monster. However, this is
very time consuming, and it�s likely that you�ll finish the game before you
complete Mumboh Jumboe.
Wrecktors are decent magical attackers, tougher than Angel Slimes, though not
as resilient as Giant Moths. If you have an Angel Slime on your team, you
might consider synthesizing it with a Wrecktor and force the result to be
Wrecktor with the Phoenix Scepter.
11. Celeste North [Growth 11]
Nothing outside the Temple of the Moon is that interesting, though you can
capture Dancing Devils and synthesize them with Imps to get Dessert Demons if
you find capturing Dessert Demons in the Xeroph Shrine too hard. Dessert
Demons in turn are only really useful for making Belials with Archdemons.
Inside the Temple of the Moon are Phantom Fencers, which when combined with
Bone Barons make Dullahans. Dullahan is really an exceptional monster, just
as strong as Beetleboy physically, and a strong magical attacker. And like
Beetleboy, Dullahan has Psycho. The main issue is that making Dullahan
requires several steps, Demon Rider + Restless Armor = Grim Rider, Grim Rider
+ Dark Slime Knight = Bone Baron, Bone Baron + Phantom Fencer =
Dullahan.
Like Mumboh Jumboe, this is very time consuming, and it�s quite possible to
finish the game with Beetleboys before you complete your first Dullahan.
12. Fert Isle [Growth 12]
You can catch scissors beetles or Beetleboys to make Beetleboys without
having to start with a nature creature first, as with routes to Beetleboy
before this, like Wrecktor + nature.
You can make Jamirus with Gorerilla + demon. Jamirus one of the easiest
Double Trouble monsters to make, and stronger than the slightly higher ranked
Demon at Arms. Beetleboy still has more raw power, though.
Wailin� Weeds combined with anything will make just about any A rank creature
you desire. While they�re somewhat difficult to scout, a group with 2
Beetleboys and a supporting monster for healing won�t have much trouble.
Wailin� Weeds themselves have pretty good growth across the board.
Wailin� Weed + just about anything will make Tortured Soul, a very strong
magical attacker. Don�t be fooled by the low Wisdom of Weeds you capture, a
Tortured Soul will have a high Wisdom very quickly. Tortured Soul + Slime
King gives you Wight King, an unbelievably strong magical attacker that�s
just as tough as most physical creatures.
Wailin� Weed + beast will give you Buffalogre, Buffalogre + Satyr will give
you Moosifer, Gorerilla + beast will give you Gigantes, and Gigantes +
Moosifer will give you Atlas. Atlas is the second-strongest grower in the
game, and much easier to get than Psaro. However, like the earlier comments
about Mumboh-Jumboe and Dullahan, you should be able to finish the game with
Beetleboys before you finish making an Atlas.
13. End game [Growth 13]
Nothing you�ll find at Infern after the transformation changes what�s
available to you. With Wailin� Weeds and Beetleboys from Fert, you can make
just about anything you might want.
14. Post Game / Wifi [Growth 14]
If you�re settling down to beat Solitaire or assemble a WiFi team, you have
to do considerable grinding. By far your best source of experience is
whistling for Liquid Metal Slimes inside the final dungeon. If you can
manage to do 10 damage before they run away, they�re worth 10,000 XP each.
If your attack strength is below about 500, you want to either use Double
Trouble creatures with Metal Slash, or use Hatchet Man and hope for a
critical hit.
Once you have creatures with 500 attack or more, there�s little finesse
involved. Double Trouble creatures will find it easier, but anything will
do.
Important creatures are Garuda (Jamirus + Hades Condor), Atlas (Moosifer +
Gigantes), and Dullahan (Bone Baron + Phantom Fencer). These are now easier
to get, since there are unlimited (+) charged Gigantes at the Matchmaker, and
unlimited (�) charged Demon Riders. Garuda has excellent across the board
growth and AGI in particular, Dullahan has excellent WIS growth without
shortchanging ATK like the Wight King, and Atlas is great if
you don�t care about WIS or MP.
Psaro is even better than Atlas, but takes a long time to make.
If you�re trying to pump up an F rank creature for restricted Wifi battles,
it makes the most sense to maximize one of these creatures, synthesize it
with the F creature, and force the result to be the F creature with the
Phoenix Scepter. Not only will they reach the maximum quickly, they�ll give
the F creature a good sized growth bonus.
15. Hall of Shame [Growth15]
These monsters are particularly worth noting as having poor growth rates for
when they appear in the game. Avoid them unless you�re advancing to
something else, or you�re building them up for Wifi.
Snapdragon
Gold Golem
Imp
Metal Dragon
Walking Corpse
King Slime
Mimic
King Cureslime
King Squid
16. Version history [Growth16]
08/26/2008 1.2 Added numbers for Metal Slime, Capischum, Frostburn,
See Urchin, and Demonrider by Zenithian66
08/20/2008 1.1 Added test for Gem slime by Zenithian66
08/20/2008 1.0 Initial version
17. Copyright [Growth17]
Gem Slime test by Zenithian66.
If you copy or reference the information in this file, please be kind enough
to give me credit.
- Gus Smedstad
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